Portfolio

Miskatonic
Miskatonic is a top-down strategy game where the player plays as a Lovecraftian monster aiming to mentally break the four humans trapped in its labyrinth. Miskatonic was developed over two semesters, consisting of a pre-production and a production phase, the latter of which I joined as Lead Designer.
Responsibilities:
- Identified shortcomings of the original design, and made necessary improvements
- Built/Prototyped new features as required (Card/Skill Systems)
- Ran balancing efforts sourced from diagnostic data as well as playtest feedback
- Built other core features such as the save system and tutorial

Paint The Town Dead
Paint The Town Dead is a first-person action brawler